AI Insights · Timothy · October 2021
Top 5 2D Cartoon Games Apps Performance in Europe Q3 2021
Explore the performance trends of the top 5 2D cartoon games on a unified platform in Europe during Q3 2021, including downloads, revenue, and active users.
During the third quarter of 2021, the top 5 2D cartoon games in Europe demonstrated varied performance trends in terms of downloads, revenue, and active users. Here’s a breakdown of how each app fared according to Sensor Tower data.
Judgment Day: Angel of God by Bolga Games saw its weekly downloads peak at 1.6M in late July before gradually declining to around 197K by the end of September. Weekly revenue peaked at approximately $2K in early August, followed by a downward trend to $393 by the end of Q3. Active users mirrored the download trend, starting at 258K in late June and peaking at 2.5M in late July, before decreasing to around 425K by the end of the quarter.
Among Us! from InnerSloth LLC maintained a consistent weekly revenue ranging from $10K to $15K. Downloads fluctuated, peaking at 620K in mid-August and ending the quarter at about 446K. Active users showed a slight decline from 3.3M in late June to 2.5M by the end of September.
Toca Boca World by Toca Boca AB demonstrated strong performance with weekly revenue peaking at $1.17M in mid-August and ending the quarter at around $824K. Downloads remained robust, peaking at 546K in mid-August and holding steady around 473K by the end of September. Active users were consistently above 4.6M, peaking at 5.6M in early August.
Lion Studios' Doll Designer experienced significant download activity, peaking at 853K in early August and tapering down to 334K by the end of September. Revenue remained minimal, peaking at $60 in the last week of September. Active users peaked at around 1M in early August and decreased to 601K by the end of the quarter.
My Talking Tom Friends by Outfit7 Limited showed steady weekly revenue around $5K to $6K. Downloads peaked at 424K in early August and ended the quarter at approximately 236K. Active users started strong at 5.1M in late June, peaking at 5.6M in mid-August, and then declining to 3.9M by the end of September.
These insights are derived from Sensor Tower data, providing a comprehensive view of the performance of top 2D cartoon games in Europe during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.